Rena Fowler - Animator
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Rena Fowler

Animator


{Work Experience}

Zoic Studios Vancouver, BC						               01/12 – 03/12
“Falling Skies “(Season 2)
Creature Animator
  • ~Animated six-legged ‘skitters’, bipedal ‘mechs’, and other creatures
    in live action footage utilizing Maya to create realistic creature performances ImageMovers Digital Novato, CA 11/08 – 07/10 “Mars Needs Moms!” (2011) and “A Christmas Carol” (2009) Animator
  • ~Animated characters utilizing performance capture data to create realistic performances
  • ~Keyframed animation including quadrupedal and bipedal motion
  • ~Handled complex constraint set-ups and technically challenging shots;
    Composited animation layers in Nuke; Set up dynamic simulations
  • ~Cross-trained into other Department disciplines including Shot Layout and began
    learning Python; Helped Animation TDs get finalled animation down the pipeline
  • San Francisco State University San Francisco, CA 08/08 – 12/08 Digital Animation Level 1: Mechanics of Movement & Principles of Animation Instructor ~ College of Extended Learning Campus
  • ~Lectured and guided students to develop a critical eye for movement and animation
  • ~Taught fundamental concepts of computer animation using hands-on assignments in class DNA Productions Irving, TX 08/00– 06/06 “The Ant Bully” (2006) Character Animator
  • ~Animated 100-200 frames per week including hero and crowd work
  • ~Created exploratory animations establishing character personalities for presentations Senior Animator ~ Massive Team
  • ~Produced 100+ animation cycles, transitions and blends for 6 Massive brains
  • ~Helped familiarize animators with the Massive animation process and documentation “The Adventures of Jimmy Neutron : Boy Genius” (2002-2005) Character Animator
  • ~Generated 750+ frames per week per assigned episode on all 3 Seasons and Holiday Specials
  • ~Supplied animation assets to share amongst team-members to expedite deadline completion “74th Academy Awards” (2002)
  • ~Chosen to animate CG characters over a live action plate “Jimmy Neutron: Boy Genius” (2001)
  • ~Keyframed hero characters using Lightwave’s Project Messiah plug-in Paradigm Entertainment Carrollton, TX 08/98 – 08/00 Looney Tunes "Duck Dodgers"(2000) 3D Artist / Animator
  • ~Created 3D models, textures, terrain and animation using Game-Gen and proprietary tools {Technical Experience}
  • Maya ~ Linux, Unix ~ Nuke ~ 3DS Max ~ Messiah ~ Photoshop, After Effects {Education}
  • Associate of Applied Arts, Computer Animation/MultiMedia Art Institute of Dallas 1998
  • Animals and Creatures Masterclasses Animation Mentor 2011
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